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Grandmaster Secrets: The King's Indian

Discover how to play the King's Indian Defence (KID) against all White's first moves (except 1.e4) like a World Champion!

Why The KID?

The King's Indian (pictured above for Black) is the best opening against 1.d4 for attacking players.

Black fights for the initiative in almost every variation, and can often whip up a strong attack on the enemy king.

Using my fighting Grandmaster KID repertoire, you set problems for your opponent from the start of the game, forcing a sharp middlegame battle where White can easily go wrong - and the price of a White mistake will often be the loss of the game. 

A great example is the Mar Del Plata Variation, which arises after the most common moves for both sides after 1.d4:

Two of the greatest World Champions of all time, Bobby Fischer and Garry Kasparov, defeated many of the world's top players as Black from this position, using a very simple plan of ...Nd7, ...f5-f4 and pawn storming the White king with ...g5-g4. 

If White's queenside attack works, he may win a pawn, but when Black's kingside attack crashes through, it often leads to checkmate - especially in a practical game!

You often get to win brilliantly in the KID too - the position below, from GM Ftacnik(2585) vs. GM Cvitan(2570) is a great example!

GM Ftacnik failed to sense the danger to his king, and played 23.bxc7??. Black crashed through with 23...Bxg2! 24.Kxg2 Qh3!!, checkmating after 25.Kxh3 Ng5 26.Kg2 Nh4 27.Kh1 g2#.

This shows you why the King's Indian is so popular among club players.

When you tell people you play the King's Indian, they immediately know that you're a dangerous player and not to be messed with. (I can confirm this from my own experience playing the King's Indian exclusively vs. 1.d4 until I was nearly 15 years old). 

Another big practical advantage of the King's Indian is that White can't avoid it, except by playing 1.e4.

That means you don't have to worry about sidelines like the London, Torre, Colle, English, Reti, Nimzo-Larsen, Bird's Opening and others.

You can play the same first 5 moves as Black in nearly all cases to get a reliable position. Even better, you get the 'unfair advantage' of greater experience in the 'King's Indian' setup, no matter what your opponent plays. 

The other reason for playing the King's Indian is that mastering this opening is one of the best ways to master the following chess skills:

- Attacking The King

- Taking And Keeping The Initiative

- Tactical/Combinative Vision

- Decision-Making In Critical Positions

- Setting Problems For The Opponent, Whatever Their Playing Style

- Playing Closed Positions

- Strategic Play/Planning

If you mastered all these skills, do you believe you could become a Grandmaster?

This is why my chess coaches all taught me the King's Indian when I was a junior.

In an interview for New In Chess, the 2018 European Champion, GM Ivan Saric (pictured below), attributed his great chess strength (2650+ FIDE) to the lessons he learned playing and studying the King's Indian. 

Now, you can follow in the footsteps of the World Champions and Grandmasters, and master this opening too.

I'll just remind you of the main advantages people shared with me about the King's Indian:

- Full of attacking ideas;
Play like a top GM for the first 15-20 moves in the main lines, even if you're a club player;
- Fight for the initiative across the board;
Black often wins in practice, even when White is objectively better;
White gets in trouble quickly after just one or two mistakes;
- Computer preparation doesn't help White as much;
- Perfect for playing for a win as Black;
- Many 1.d4 players fear it;
- You get many opportunities to sacrifice for the initiative and attack;
- You can play the King's Indian against almost anything other than 1.e4;
- You get to smash through on the kingside and often checkmate White's king!

Here's what you'll get in Grandmaster Secrets: The King's Indian:

  • Understand The Key Ideas, Plans And Structures Through Analyzed Model Games, To Play The King's Indian Like A Grandmaster;
  • Complete Grandmaster Black Repertoire Against 1.d4 And The Flank Openings; 
  • Learn the most dangerous moves Black can play against both the main lines and White's tricky sidelines;
  • Discover how to pressure your opponents into mistakes with sharp, aggressive opening and middlegame play;
  • BONUS: Discover How To Play These Same Ideas As White With The King's Indian Attack!
  • BONUS: Get a 30 Day FREE trial of The Chess Improvement System 2.0, with over $15000 in bonuses!

The total value of these bonuses exceeds $15000...

However, for this special 'Early Access' order, you can pre-order Grandmaster Secrets: The King's Indian for $97. 

This offer is for a limited time - the price will increase later, once the current launch concludes. 

Here's one of the biggest success stories from using my chess opening lessons:

Steps To Access The Course:

1. Go to the form on the top right of your page.
2. Fill out your email address.
3. Submit your payment method by selecting 'Card' or 'Paypal' and then providing the information when prompted. (For Card payments, we use the secure third-party software Stripe, so that your information is safe). 
4. Click the box 'Subscribe to our email list.'

5. Make sure to tick the box for 'Yes! Add The Chess Improvement System (30 Day Free Trial)', to get the free trial.
6. Click 'Complete My Purchase' to complete your order and get instant access to this course, and the Chess Improvement System, in your members area. 

See you on the inside, future Champions of the King's Indian!

Common Questions Answered

What do I get in The Chess Improvement System 2.0? 

Here's the six steps of The Chess Improvement System 2.0, with the value amounts based on what it would take for me to cover this content with you in private chess lessons:

Step 1: My Grandmaster Training Plan (Value: $2497)

Step 2: Grandmaster Thinking Techniques (Value: $997)

Step 3: The Chess Improvement Repertoire (Value: $5997)

Step 4: Middlegame Mastery (Value: $2497)

Step 5: Endgame Mastery (Value: $997)

BONUS Training Videos And Categorized Posts (Value: $2497)

Step 6: How To Get Help In The Group (Value: Priceless!)

You can cancel the membership at any time within the first 30 days, to avoid being charged the $27 A Month membership fee after the 30 days are up.

Tell me more about what's in the course!

- I've already recorded and uploaded 6 'Quick Repertoire' video lessons in the course, showing you how to successfully play as Black after 1.d4 Nf6 2.c4 g6. Watch the training videos and be ready for both the critical main lines and the tricky sidelines White can play. 

Is there actual theory in this course? Analyzed games, novelties, improvements on established theory?

The published Quick Repertoire videos have quite a bit of analysis and even some novelties/improvements. 

I also provide several options for Black against each variation, so that you can choose the one that most appeals to you after knowing the pros and cons (theoretically and practically) of each major option. 

As an example, let's take the trendy variation of the Makogonov with 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.h3 0-0 6.Be3 (see diagram below), which my friend Tanmay Srinath was a bit nervous about.

My main recommendation for Black in the Quick Repertoire, from this position, is 6...e5 7.d5 Na6 8.g4 Nc5 9.f3 a5.

Along the way, I briefly mentioned why I don't think any of 7...a5, 6...c5 or 6...Nc6 equalize for Black with correct play. 

Later, I'll be analyzing many instructive games in the variations, showing how to play the typical middlegames while covering important opening moves in more depth.

Is this product a general overview of the King's Indian (model games, typical middlegame themes...)?

I've prepared a database of over 2000 model KID games for Black. Most of the planned video content will be showing how the different experts of the King's Indian handled the opening in their own games. 

This includes the early experts, World Champions, and modern experts (both 2700+ GMs and other GMs who used the KID very successfully in open events). I'll be synthesizing my large database of model games into the most important and instructive games and ideas in later videos. 

Is this course for Black or White?

It's from Black's perspective, on how to play the King's Indian against all White's first moves (except 1.e4 and 1.Nc3).

However, I have just added a bonus section on how to play the King's Indian Attack with 1.Nf3, using similar ideas to what he learn in the KID, but with an extra tempo. 

If there is enough interest, I may potentially add another bonus section on how to play the Pirc/Modern against 1.e4, for a complete White and Black repertoire. 

Who is this course aimed at?

I believe anyone who studies the full course (once it's all recorded) will greatly improve their chess. However, the current target range is roughly 1600-2500. This may broaden as I add more content, and get more feedback from my students. 

The big advantage of creating the course during the launch is that I can listen to your requests and base the course content around what you say you want and need!